Principal UX Designer - Monopoly GO!

Principal UX Designer - Monopoly GO!

17 Oct
|
Scopely
|
Great Britain

17 Oct

Scopely

Great Britain

Job description

Description

Scopely is looking for a Principal UX Designer to join the Monopoly GO! team. This is a hybrid / remote role open to candidates in either Ireland, Israel, Spain, Portugal or the UK on a hybrid / remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players.

We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

What You Will Do : In this hands-on Principal UX Design role, you will be responsible for UX within the Growth,





Social & Identity (GSI) team.

You’ll work with feature teams to develop major new social experiences for players and features that drive engagement and grow the game.

- Conduct driven research on implementations of social experiences in other games and digital platforms to identify trends, standard processes, and opportunities for innovation in our social features
- Develop UX design concepts and pitches that give direction to new features
- Delivering complete designs, producing wireframes, prototypes, user flows, and other results needed to communicate the player experience to stakeholders and to the development team
- Present designs to peers and partners for feedback, leading the iterative process and working towards consensus on design solutions
- Participate in player research and testing, giving to test objectives, scripts, and the creation of research assets






- Support product-wide UX design consistency by using existing paradigms and crafting new ones to address emerging needs within the social experience of the game
- Develop design principles and standardized solutions to address common problems within social, as well as developing improvements for current design methods
- Support other feature teams implementing social features into their own initiatives; collaborating with other UX Designers to devise solutions that align with a complete vision for social

What We’re Looking For :

- 8+ years of previous game UX design experience
- Proven record of crafting impactful features on games
- A well rounded creative abilities that can bring novel solutions to fruition
- A practical understanding of social systems in games, apps, and other digital communities
- Advanced knowledge of UX design tools, processes, and methods including,





design principles and other frameworks
- Proven understanding of User Research methodologies
- A phenomenal teammate player who emphasizes collaboration and encourages feedback

TXT 8 / 2024About us

▶️ Principal UX Designer - Monopoly GO!
🖊️ Scopely
📍 Great Britain

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